A tale told in five years

The Hero's Tale
has already ended once.

Turn the page and the story starts over. The music begins when you do.

Sound on · Run Through the Barley
Once upon a time, the Hero slew the Demon King.
THE END
You were the Demon King.
DAY 1825
…Who's there?
1825days until
she kills you

She's the Hero. You're the Demon King. She killed you once. Now you have five years on the road with her before she does it again.

Story cover: the Hero reaching out in a sunlit forest5 YEARS LEFT
SCROLL ↓
The Hero in the burning throne room
The last page

This is how it ends.

Your castle is burning. She's bleeding, exhausted and crying, and she wins anyway. There's no helmet. As you fall, you see her face for the first time, and she looks like someone who never wanted to be there.

"I'm sorry. It had to be you."

The Hero's tale ends the way every tale does. Then you open your eyes in a forest, five years earlier, with every memory and almost none of your power. A girl with a red scarf is standing over you.

Rewound to Day 1
The Hero

Watch her grow up.

She starts as a country girl with a glowing mark on her hand and too much hope. Five years of war turn her into the holy knight the world asked for. Drag through the years and see who she becomes.

The Hero, Year 1The Hero, Year 5YEAR 1 · SPRING
Y1Y2Y3Y4Y5

In front of everyone

The Holy Knight

Perfect posture, calm voice, a smile on command. The Church raised her to be a symbol, and a symbol is never tired, scared or sad.

Only with you

The Real Her

Bratty, nosy, always hungry and easy to talk to. The popular girl who never got the chance to be popular. She collects useless trinkets from every town.

Sketchbook

Every face she'll make at you.

The Herosmile

The red scarf was her mother's last gift. She never takes it off.

The Road

Five years. One road. It ends at your castle.

Every town is a small story. Every good day is counted. Between the big events you're free to wander, and the clock keeps ticking either way.

The Holy Sword

Last time, she pulled it. Then she killed you with it.

This time it's still in the stone. She can only draw it when she truly accepts her role as the one who kills the Demon King, and you're the one walking beside her.

The holy sword in its stone
Still in the stone.
The Hero raising the holy sword
Or in her hands.
She pulls itHer power spikes, fate tightens, and she becomes the Hero everyone wanted. That's exactly what scares you.
She never doesShe keeps an ordinary blade. Weaker in the war, out of the Church's favor, and free.
A third reasonWith enough trust, she can draw it to protect you. The sword answers resolve, not prophecy.
You

The Demon King, with nothing left.

Going back cost you almost everything. You can barely cast, an ordinary bandit is a real fight, and she could end you any day she finds out. Your power returns in stages over the journey. Each stage unlocks more of what you are.

Fate100%

Fate never makes you fail. It reroutes the world instead: save a town, and a different one burns.

The Hero watching you closely
Affection

She doesn't trust you. Yet.

Affection is hidden. You'll only see it in how she acts. Your secret stays safe until she's close enough to hear it.

Memories

Enjoy it while it lasts.

Endings

Fate wins most of them.

Five endings, decided by her trust, the fate meter and the sword. Only one breaks the cycle.

Fate WinsFated Duel??????Shatter Fate

"Hurry up, slowpoke. The road's not going to walk itself."